Previously, I received a bachelor’s degree in physics from the University of Cologne,
working on computational condensed matter physics with
Prof. Simon Trebst and a
master’s degree in data science from ETH Zurich.
My research has the goal to build robust intelligent systems that interact with the world.
Currently, I am mainly interested in using reinforcement learning (RL) to achieve complex
goals in the real world. RL has been successfully applied to situations with narrow and
well-defined goals, such as in video games; but this is generally not given in the real
world. To address this, I am interested in how RL systems can learn about
complex goals from human feedback.